Major Changes:
- Merged latest Qt5 devel content from dlbo (292 files changed, 7 new dirs)
- Consolidated forward-declarations and include folders
- Removed unneeded modules per Niklas' repo check list
Build System Fixes:
- Fixed CMake VERSION_GREATER syntax in ParticipantManagement/CMakeLists.txt
- Added VLC packages (libvlc-dev, vlc-plugin-base) to docker_build.sh
- Added PostgreSQL dev packages (libpq-dev, postgresql-server-dev-all) to Dockerfile
- Fixed locale warnings (ANSI_X3.4-1968 → C.UTF-8)
- Fixed ArcGIS SDK path warnings when BUILD_ARCGIS=OFF
Code Generation Fixes:
- Fixed IDL enum collisions (PortType→CorePortType/DdsutPortType, PdmEventType)
- Fixed Grantlee template svc_translation.cpp.grantlee:
- Changed {{ idl_enum.name }}_def:: to {{ idl_enum.name }}::
- Fixed .underlying() calls for C++11 scoped enums (enum class)
- Removed generated files from repo (moc_*, *_dtc.h, *_ftc.h)
Validation:
- BUILD_RTI=ON: SUCCESS
- BUILD_RTI=OFF: SUCCESS
- C++17 standard maintained for RTI 7.7 compatibility
- Ubuntu 26.04 Docker environment verified
Remaining Warnings (expected):
- BgViewer, KDChart, KDReports, Poppler-Qt6 not found (optional features)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
79 lines
2.4 KiB
RPMSpec
79 lines
2.4 KiB
RPMSpec
#
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# spec file for package OpenSceneGraph (Version 3.1.7)
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# $Revision$
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# $Date$
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# $Id$
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#
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%define real_name OpenSceneGraph
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%define ctc_name ctc_%{real_name}
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Name: %{ctc_name}
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BuildRequires: cmake
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Provides: %{ctc_name}
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Url: http://www.openscenegraph.org/
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License: OpenSceneGraph Public License
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Group: System/Libraries
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Summary: The OpenSceneGraph is an open source high performance 3D graphics toolkit
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Version: 3.2.3
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Release: 2
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Source: %{real_name}-%{version}.zip
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%if 0%{?suse_version} < 1120
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BuildRoot: %{_tmppath}/%{real_name}-%{version}-build
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%endif
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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AutoReqProv: no
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%debug_package
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%description
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The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
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%package devel
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#BuildRequires: -
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Requires: %{name}
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Provides: ctc_%{name}-devel
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License: OpenSceneGraph Public License
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Group: Development/Libraries
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Summary: The OpenSceneGraph is an open source high performance 3D graphics toolkit
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%description devel
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You need this package, if you want to compile programs with OSG.
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%prep
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%setup -q -n %{real_name}-%{version}
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%build
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export CURRENT_ROOT=`pwd`
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rm -fr $CURRENT_ROOT/../build-%{name}-%{version}
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mkdir $CURRENT_ROOT/../build-%{name}-%{version}
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cd $CURRENT_ROOT/../build-%{name}-%{version}
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cmake $CURRENT_ROOT -DDESIRED_QT_VERSION=5 -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_RELWITHDEBINFO_POSTFIX="" -DCMAKE_INSTALL_PREFIX=%{_prefix}
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make %{?_smp_mflags}
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%install
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export CURRENT_ROOT=`pwd`
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export DONT_STRIP=1
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cd $CURRENT_ROOT/../build-%{name}-%{version}
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make DESTDIR=%{?buildroot:%{buildroot}} install
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%if 0%{?suse_version} < 1120
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%clean
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%{__rm} -rf '%{buildroot}'
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%endif
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%files
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%defattr(-,root,root,755)
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%{_prefix}/bin/
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%{_prefix}/lib64/
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%files devel
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%defattr(-,root,root,755)
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%{_prefix}/include/
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%changelog
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* Sun Jan 23 2011 Christian Ehrlicher
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- initial version
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