545 lines
14 KiB
Plaintext
Executable File
545 lines
14 KiB
Plaintext
Executable File
#
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# @RDE_HEADER@
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# $Id$
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# $HeadURL$
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# $Author$
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#
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# use ";" in front to use the Default Values for the given entry
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# use "true/false" or "1/0" for boolean values
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#----------------#
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# Global Options #
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#----------------#
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[Global]
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# DatabaseHostname: Database Server Hostname to connect to
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# -> Default: EXCDBS01
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DatabaseHostname=localhost
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# DatabaseName: Database to connect to on the DatabaseHostname
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# -> Default: lts_ets_pro
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DatabaseName=lts_ets_pro
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# DomainId: DDS DomainId to use for every started Service
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# DomainId must be between 1 and 232
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# -> Default: last 8 Bits of the first ip adress found
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;DomainId=42
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# ServerHostname: Server Hostname to connect to for example: for svcReplayService
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# -> Default: EXCTDS01
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;ServerHostname=EXCTDS01
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# LogPath: Path log4cxx should put LogFiles into
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# user needs rights to access the directory
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# -> Default: /shd/CTC/LOG
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;LogPath=/shd/CTC/LOG
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#---------------------------------#
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#Options for Excercise Management #
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#---------------------------------#
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[ExerciseManagement]
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# maxStartedExercises: Maximum Started Exercises
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# Default -> 1
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;maxStartedExercises=1
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# maxPreparedExercises: Maximum Pepared Exercises
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# Default -> 4
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;maxPreparedExercises=4
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# maxStoppedExercises: Maximum Stopped Exercises
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# Default -> 5
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;maxStoppedExercises=5
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# maxHlaExercises: Maximum HLA Exercises
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# Default -> 1
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;maxHlaExercises=1
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#--------------------------------#
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#Options for Evaluation Database #
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#--------------------------------#
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[EvaluationDb]
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# DatabaseHostname: Database Hostname to Access
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# Default -> "EXCADB01"
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;DatabaseHostname = "EXCADB01"
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# DatabaseName: Database Name to Access
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# Default -> "dbAdmin"
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;DatabaseName = "dbAdmin"
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#---------------------------------------#
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#Options for Central Effect Simulations #
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#---------------------------------------#
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[CES]
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# geopairingIniPath: Path where the GeoParing Ini Files are located
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;geopairingIniPath=/shd/CTC/TOOLS/TDS/TDS-build/bin/GeoPairing/firingTables
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# geopairingIniFile: Name of the GeoParing Ini File
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;geopairingIniFile=GeoPairing.ini
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# ammunitionIniFile: Name of the Ammunition Ini File
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;ammunitionIniFile=Ammunition.ini
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# cesCheatingDistanceVehicle: maximum Cheating Distance for Vehicles in CES
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;cesCheatingDistanceVehicle=20
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# cesCheatingDistanceSoldier: maximum Cheating Distance for Soldiers in CES
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;cesCheatingDistanceSoldier=5
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# calculateCentralAes: enable Central Area Effect Simulation
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# 0 = OFF
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# 1 = AES calculation ON
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# 2 = AES calculation ONLY in WLS-Areas
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# Default -> 0
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;calculateCentralAes=0 :
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calculateCentralAes=1
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# handleBlockedAreas: enable handling of Blocked Areas
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# Default -> false
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handleBlockedAreas=false
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# Settings for Artillerie-Sounds:
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# playArtillerieSounds: Enable Artillery Sounds
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# Default -> 0
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playArtillerieSounds=1
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# user: Username for Artillerie Sounds
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user="katar"
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# passwd: Password for Artillerie Sounds
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passwd="mout11de"
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# distanceThreshold: distanceThreshold for CES Artillerie Sound
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# Default -> 1.415
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distanceThreshold=1.415
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# factor: Volume factor for CES Artillerie Sounds
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# Default -> 15.05
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factor=15.05
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# soundId: SoundId to play on Artillere Hit
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# Default -> 1
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soundId=1
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# reduceFactor: reduceFactor for Artillerie Sounds
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# 1.0 = 100 percent
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# Default -> 1.0
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reduceFactor=1.0 ; for Tests 1.0 = 100 percent
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#-----------------------------------#
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# Settings for CES-Plugins #
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#-----------------------------------#
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[CES_MINE_AREAS]
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# older entries of mines are outdated
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#PeriodStoredMinesOutdated=5000
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#-----------------------------------#
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# Settings for AreaEffectSimulation #
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#-----------------------------------#
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[AES]
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# use2BytesForSingleFireDiameter:
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# Default = 1
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use2BytesForSingleFireDiameter=1
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# geopairingIniPath: path where the geoparing Ini Files are located
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# Default -> "./GeoPairing/firingTables"
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geopairingIniPath="./GeoPairing/firingTables"
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# geopairingIniFile: GeoParing Ini File in AES
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# Default -> "GeoPairing.ini"
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geopairingIniFile="GeoPairing.ini"
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# ammunitionIniFile: Ammunition file name for GeoParing in AES
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# Default -> "Ammunition.ini"
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ammunitionIniFile="Ammunition.ini"
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# DusSingleMineEffectStartOffset=30 * 1000 // 30 seconds default
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# Default -> 30 seconds default
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# ActivationTimeAfterStopSupplyTruck Time that a Supply Truck must have been stationary before the functional Area becomes active.
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# Default -> 5000 [ms]
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# ActivationTimeAfterStopSupplyTruck=5000
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# MaximumStepLengthStanding: Radius in which the vehicle is detected as stationary.
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# Default -> 20 [m]
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# MaximumStepLengthStanding=20
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#----------------------------#
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# Settings for FireAutomaton #
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#----------------------------#
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[FIRE_PATTERN]
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# Effector pattern for the fire automaton
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# Default -> "next"
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# pattern_id = pattern_string
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0 = "next"
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#--------
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# Effects
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#--------
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# Confluence->Legatus->03_PROJEKTE->ADLER III Anbindung ->Konzepte->ADLER-generierte Steilfeuer->State-Machine Effector
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#
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#Default = 10 s ( 10 * 1000)
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#The timer is not used for negative values.
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;EffectorIntervalFireMin=10000
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#Default = 15 s ( 15 * 1000)
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;EffectorIntervalFireMax=15000
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#Default = 10 s ( 10 * 1000)
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#The timer is not used for negative values.
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;EffectorIntervalReportFiredMin=10000
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#Default = 15 s ( 15 * 1000)
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;EffectorIntervalReportFiredMax=15000
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#Default = 10 s ( 10 * 1000)
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#The timer is not used for negative values.
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;EffectormIntervalReportFireReadinessMin=10000
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#Default = 15 s ( 15 * 1000)
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;EffectormIntervalReportFireReadinessMax=15000
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#Default = 10 s ( 10 * 1000)
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#The timer is not used for negative values.
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;getEffectorInitialReportFireReadinessMin=10000
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#Default = 15 s ( 15 * 1000)
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;getEffectorInitialReportFireReadinessMax=15000
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#---------------------------------------#
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#Options for Central Effect Simulations #
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#---------------------------------------#
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[EEM]
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# cleanupTimeout: timeout in ms for cleanup AVS events
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# Default -> 600000
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cleanupTimeout = 0
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#------------------#
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# Settings for HLA #
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#------------------#
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[hla]
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# webSocketListenPort: HLA Websocket Port
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# Default -> 12347
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;webSocketListenPort=12347
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# webSocketHostname: HLA Websocket hostname to connect to
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# Default -> "localhost"
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;webSocketHostname="localhost"
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#-------------------------#
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# Settings for GueZ Nasat #
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#-------------------------#
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[GNA]
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# socketListenPort: GNA Listen Port
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# Default -> 8420
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;socketListenPort= 8420
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# useWebSocket: Enable GNA Websocket
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# Default -> false
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;useWebSocket = false
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# simulationPosLatDegree: GNA simulated Position Lat in Degree
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# Default -> 11.560
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;simulationPosLatDegree=11.560
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# simulationPosLonDegree: GNA simulated Position Lon in Degree
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# Default -> 52.457
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;simulationPosLonDegree=52.457
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#------------------------------#
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# Settings for AVS Workstation #
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#------------------------------#
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[AVS_WORKSTATION]
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# host: AVS Workstation host to connect to
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# Default -> localhost
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;host = localhost
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# port: AVS Workstation Port to connect to
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# Default -> 6370
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;port = 6370
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# KeepAlive: enable KeepAlive Signals to AVS
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# Default -> true
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;KeepAlive = true
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# Timeout: Timeout time in ms
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# 0 :disable
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# Default -> 3000
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;Timeout = 3000
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#------------------------------------------#
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# Settings for AVS Workstation VD (Export) #
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#------------------------------------------#
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[AVS_WORKSTATION_VD]
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# host: AVS Workstation VD host to connect to
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# Default -> localhost
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;host = localhost
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# port: AVS Workstation VD Port to connect to
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#Default -> 6380
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;port = 6380
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# KeepAlive: enable KeepAlive Signals to AVS VD
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# Default -> true
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;KeepAlive = true
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# Timeout: Timeout time in ms VD
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# 0 :disable
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# Default -> 60000
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;Timeout = 3000
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#--------------------------------#
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# Options for Training Area Base #
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#--------------------------------#
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[TrainingAreaBase]
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# TimeDelayAhead: Time Delay max ahead in ms where topics are send to dds from TAB
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# Default -> 60000
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;TimeDelayAhead=60000
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# TimeDelayBack: Time Delay max back in ms where topics are send to dds from TAB
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# Default -> 60000
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;TimeDelayBack=60000
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# UseTetraScrambling: enable Tetra Scrambling for Training Area Base
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# Default -> BUILD GUEZ_MODE = true
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# Default -> NO GUEZ MODE = false
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;UseTetraScrambling=false
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# UsePvSan: enable PVSan functionality for TAB (add 2 Bytes to INIT BE CAREFULL!)
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# Default -> false
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;UsePvSan=false
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#############################
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# IPS/OPS GPS transition
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# DistanceIpsToGps=0 Distance of the first GPS coordinate to the building after an IPS position default = 0 [m] (int)
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# DistanceOpsToGps=0 Distance of the first GPS coordinate to the building after an OPS position default = 0 [m] (int)
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# MaxSoldierSpeed=4.0 fastest plausible speed of a soldier when transitioning from IPS/OPS to GPS [m/s] (double)
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# MaxSpeedCheckTimeout=10 Time in which the speed-plausibility check is made [s] (int). After that, the GPS reports are valid again
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#-------------------------------------#
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# Settings for TrainingAreaBaseOc #
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#-------------------------------------#
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[TabOC]
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# remoteServerHostname: servername to connect the websocket to get portfinformation and ppmEX port
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# Default -> "EXCTDS01"
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;remoteServerHostname="EXCTDS01"
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#-------------------------------------#
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# Settings for Oc Base Download #
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#-------------------------------------#
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[OcBaseDownload]
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# remoteDbName: Remote DB Name to Download from
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# Default -> lts_ets_pro
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;remoteDbName="lts_ets_pro"
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# remoteDbHostName: Remote Hostname to Download from
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# Default -> EXCDBS01
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;remoteDbHostName="EXCDBS01"
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#-------------------------------------#
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# Settings for Audio Video Management #
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#-------------------------------------#
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[AVM]
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# addacServerNamePrefix: ADDAC Servername Prefix
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# Default -> ECCORIF
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;addacServerNamePrefix="ECCORIF"
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# addacPortsPerServer: ADDAC Ports per Server
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# Default -> 16
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;addacPortsPerServer=16
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#-------------------------------------#
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# Settings for Participant Management #
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#-------------------------------------#
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[PPM]
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# markVehiclesAsReservedFromExcon: enable mark Vehicles as Reserves
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# Default -> true
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;markVehiclesAsReservedFromExcon=true
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#--------------------------------#
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# Settings for Target Management #
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#--------------------------------#
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[TGT]
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# useL400Targets: enable L400 Target calculation
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# Default -> false
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;useL400Targets = false
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#-----------------------------------#
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# Settings for Recording Management #
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#-----------------------------------#
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[RecordingManagement]
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# UpdateFrequency: Update Frequency in ms to write into recording tables
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# Default -> 1000
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;UpdateFrequency = 1000
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#----------------------------------------------#
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# Options for Wireless Location System Service #
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#----------------------------------------------#
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[WLS]
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# wlsListenPort: Port to listen to for WLS Connections
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# Default -> 12002
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;wlsListenPort=12002
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# webSocketListenPort: set Websocket Listen Port for WLS
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# Default -> 123456
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;webSocketListenPort=12346
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# wlsBasePoint: BasePoint for WLS Position Calculations
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# MGRS format <Zone> <Band> <Square Identifier> <Easting> <Northing>
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# Default -> 32UMD0000000000000000
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;wlsBasePoint=32UMD0000000000000000
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# wlsZOffset: Z offset for WLS Positions
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# Default -> 0
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;wlsZOffset=0
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# squareDistanceMax: squared maximum distance before sending to ppm
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# Default -> 0.0
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#squareDistanceMax=0.0
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#-----------------------------------------#
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# Options for BuildingControlUnit Service #
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#-----------------------------------------#
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[BuildingControlUnit]
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# fireThreshold:
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# Default -> 70
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;fireThreshold=70
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# killThreshold: Threshold destruction until Building is destroyed
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# Default -> 80
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;killThreshold=80
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# effectSoundIdEccActivate: Activate Sound Id to play
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# Default -> 0
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;effectSoundIdEccActivate=0
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# effectSoundIdEccDestroy: Destroy Sound Id to play
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# Default -> 1
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;effectSoundIdEccDestroy=1
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# hitSoundVolume: Volume for Hit Sound
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# Volume in Percent from 0-100
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# Default - > 100
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;hitSoundVolume=100
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# activationSoundId: Activation sound to play on building init
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# Default -> 0
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;activationSoundId=0
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# activationSoundVolume: Activations Sounds Volume
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# Volume in Percent from 0-100
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# Default - > 100
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;activationSoundVolume=100
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# fireSoundId: Fire sound to play on building hit
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# Default -> 4
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;fireSoundId=4
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# fireSoundVolume: Volume for Fire Sound
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# Volume in Percent from 0-100
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# Default - > 100
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;fireSoundVolume=100
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# fireSoundCategory: Sound Categories
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# OTHER VALUES???
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# Default -> Inside_buildings
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;fireSoundCategory=Inside_buildings
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# minimumRemainEffectThreshold: Threshold until hits get relayed to neighbouring rooms
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#Default -> 10
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minimumRemainEffectThreshold=1
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# transitionMultiplier: Force Multiplier for every building hit
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# Default -> 3.0
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;transitionMultiplier=3.0
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# numberOfFlashes: Numbers of flashes or groups per hit
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# 0 - 254 : Number of flashes (or groups)
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# 255 : infinte flashes
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# Default -> 10
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;numberOfFlashes=10
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# pauseDuration: Pause between two flashes (or Groups) in Seconds
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# 1 - 10
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# Default -> 1
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;pauseDuration=1
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# choppedConfiguration: Number of Single Flash Pulses inside a group
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# 0 - 1 : NO chopped flash
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# 2 - 20: Number of flashes
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# Default -> 10
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;choppedConfiguration=10
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# flashDuration: Duration in ms for Building Sensor Module flashes
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# Default -> 30
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;flashDuration=30
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# laserRangeCode: Laser Code to ignore when handling Laser Hits on Building
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# Default -> 2178
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;laserRangeCode=2178
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#------------------------------#
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# Options for Sound Management #
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#------------------------------#
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[SOM]
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# user: Username to use for SOM
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# Default -> "katar"
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;user="katar"
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# passwd: Password to use for SOM
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# Default -> "Mout11de"
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;passwd="mout11de"
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#-------------------------------#
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# Options for ServiceManagement #
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#-------------------------------#
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[ServiceManagement]
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# ObserverIntervall: Time in ms the ServiceManagement waits for a Service's Heartbeat until it's restarts the Service
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# Default -> 10000 (10 Seconds)
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;ObserverIntervall=10000
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#------------------------------------#
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# Options for NotificationManagement #
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#------------------------------------#
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[NOM]
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# expiryIntervalMSec: default 2 tage
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# notificationPriority: Highest = 1, High = 2, Normal = 3, Low = 4
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expiryIntervalMSec=172800000
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notificationPriority=2
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#-------------------------------#
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# Options for db Administration #
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#-------------------------------#
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[dbAdministration]
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# DatabaseHostname: Database Hostname to connect to
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# Default -> "EXCDBS01"
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;DatabaseHostname="EXCDBS01"
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# DatabaseName: Database name to connect to
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# Default -> "lts_ets_pro"
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;DatabaseName="lts_ets_pro"
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