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qt5-legatus-legacy/Lts/Plugins/EffectManagement/Gui/SoundArea/efm_sound_state.h
T
2026-08-13 18:33:10 +02:00

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/**
* @RDE_HEADER@
* SoundState class derivation for custom purposes.
* $Id$
* $HeadURL$
* $Author$
* Created by Filip Biedziak, NLE, 2020-08-10
*/
#pragma once
#include <SoundManagement/som.hpp>
#include <QString>
namespace EffectManagement
{
class SoundState
: public SoundManagement::SoundState
{
public:
enum Status { Active, Stop, Scheduled };
SoundState() = default;
explicit SoundState(const SoundManagement::SoundState &soundState);
public:
Status status() const { return m_status; }
int duration() const { return m_duration; }
int timeLeft() const { return m_timeLeft; }
int volume() const { return m_volume; }
void status(Status stat);
void duration(int secs);
void timeLeft(int secs);
void volume(int vol);
QString statusToString() const;
private:
Status m_status{Status::Scheduled};
int m_volume{100};
int m_duration{0};
int m_timeLeft{0};
}; // class SoundState
} // namespace EffectManagement