77 lines
1.7 KiB
C++
Executable File
77 lines
1.7 KiB
C++
Executable File
/**
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* @RDE_HEADER@
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* Interface-Implementation of Text
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* $Id$
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* $HeadURL$
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* $Author$
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*/
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#pragma once
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// Own
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#include "abstract_single_point_map_object_impl.h"
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#include "basic_path_object_impl.h"
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#include <MapObjects/text.h> // Interface
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// Qt
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#include <QString>
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//----------------------------------------------------------------------------
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namespace SituationMap
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{
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class GraphicalObjectPictureMarker;
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/**
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* @brief The TextImpl class displays a text.
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*
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* A class instance consists of the following logical elements:
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* - mainGraphicalObject (irrelevant)
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* - mainGraphicalObjectText (displaying the text/name)
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* - tacticalAppearance (irrelevant)
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*/
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// inherent 'public', to get that implementation
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// inherent 'public virtual' to get that interface
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class SITUATIONMAPOBJECTS_EXPORT TextImpl : public AbstractSinglePointMapObjectImpl, public virtual Text
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{
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using BaseClass = AbstractSinglePointMapObjectImpl;
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template <typename> friend class GenericObjectFactory;
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protected:
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explicit TextImpl(const QString &debugInfo = QString());
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virtual ~TextImpl();
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public:
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TextImpl(const TextImpl &other) = delete;
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TextImpl &operator=(TextImpl &other) = delete;
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// void setScale(float) override {}
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void setShowAnchorMarker(bool on) override;
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bool showAnchorMarker() const override;
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protected:
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bool updateViewImpl() override;
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friend class MapImpl;
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bool init(MapImpl *mapImpl, const QString &logicalLayerName) override;
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// internal/admin
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// logical
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bool m_showAnchorMarker;
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GraphicalObjectPictureMarker *m_anchorMarker;
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private:
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LOGGER_T m_logger; ///< Interface of the Logging-Facility
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};
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} // namespace SituationMap
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