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qt5-legatus-legacy/Lts/Services/AudioVideoManagement/av_socket.h
T
2026-08-13 18:33:10 +02:00

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2.2 KiB
C++
Executable File

/**
* Communication with A/V system - fm server
* $Id$
* $HeadURL$
* $Author$
*/
#pragma once
#include <QObject>
#include <QTimer>
#include <QTcpSocket>
#include <queue>
#include "logger.h"
#include "avm_export.h"
namespace AudioVideoManagement
{
class AVM_COMMON_EXPORT AVSocket : public QObject
{
Q_OBJECT
public:
AVSocket(const QString &avsServerHost,
quint16 avsServerPort,
NGL::INGLLogger &logger,
NGL::INGLLogger &loggerIO,
QObject *parent = nullptr);
~AVSocket();
void connectToAVS() { onConnectToAVS(); }
// From TcpServer::Workerbase to properly parse quoted arguments
// cfroebel 2017-06-19: Made it static public in order to unit-test it.
static QVector<QByteArray> parseLine(const QByteArray &ba, const int iStart = 0);
protected Q_SLOTS:
virtual void onDisconnected();
void onError(QAbstractSocket::SocketError error);
virtual void onReadyRead() = 0;
void onConnectToAVS();
void onRcpLogin();
protected:
QString getConnectionString() const;
bool sendInternal(const QByteArray &cmd);
protected:
bool m_bSuccessfullyLoggedIn;
bool m_bErrorInTcpComWarnedOnce;
QTcpSocket *m_avsSocket; //!< Will be deleted and re-created with every new connection.
QString m_avsServerHost;
quint16 m_avsServerPort;
QTimer *m_rcpLoginTimer;
QTimer *m_reconnectTimer;
std::queue<QByteArray> m_commandQueueForErrorHandling;
NGL::INGLLogger &m_logger;
NGL::INGLLogger &m_loggerIO;
};
/**
* Small wrapper around AVSocket in order to avoid that clients need to derive from it.
*/
class AVM_COMMON_EXPORT AVSocketWrapper : public AVSocket
{
Q_OBJECT
public:
AVSocketWrapper(const QString &avsServerHost, quint16 avsServerPort, NGL::INGLLogger &logger, NGL::INGLLogger &loggerIO)
: AVSocket(avsServerHost, avsServerPort, logger, loggerIO)
{}
void send(const QByteArray &cmd) { sendInternal(cmd); }
void disconnectFromHost() { m_avsSocket->disconnectFromHost(); }
signals:
void disconnected();
void readyRead(QTcpSocket *socket);
private:
void onDisconnected() override { AVSocket::onDisconnected(); emit disconnected(); }
void onReadyRead() override { emit readyRead(m_avsSocket); }
};
} // namespace AudioVideoManagement