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torsten 99e70069ad
Qt6 Migration CI / migrate (push) Canceled after 0s
Adds external dep dtentity
2026-10-24 09:01:01 +00:00

99 lines
3.0 KiB
C++

#pragma once
/*
* dtEntity Game and Simulation Engine
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Martin Scheffler
*/
#include <dtEntity/component.h>
#include <dtEntity/defaultentitysystem.h>
#include <dtEntity/message.h>
#include <dtEntity/property.h>
#include <dtEntityOSG/nodecomponent.h>
#include <dtEntity/scriptaccessor.h>
namespace dtEntityOSG
{
class PathComponent : public dtEntityOSG::NodeComponent
{
typedef dtEntityOSG::NodeComponent BaseClass;
public:
static const dtEntity::ComponentType TYPE;
static const dtEntity::StringId VertsId;
static const dtEntity::StringId PathVisibleId;
static const dtEntity::StringId VertsVisibleId;
typedef dtEntity::PropertyArray::size_type size_type;
PathComponent();
virtual ~PathComponent();
virtual dtEntity::ComponentType GetType() const { return TYPE; }
virtual bool IsInstanceOf(dtEntity::ComponentType id) const
{
return (id == TYPE);
}
virtual void Finished();
void SetPathsVisible(bool v) { mPathsVisible.Set(v); }
bool GetPathsVisible() const { return mPathsVisible.Get(); }
void SetVertsVisible(bool v) { mVertsVisible.Set(v); }
bool GetVertsVisible() const { return mVertsVisible.Get(); }
osg::Vec3 GetVertex(size_type index) const;
void SetVertex(size_type index, const osg::Vec3& v);
size_type GetNumVertices() const;
private:
dtEntity::ArrayProperty mVerts;
dtEntity::BoolProperty mPathsVisible;
dtEntity::BoolProperty mVertsVisible;
};
////////////////////////////////////////////////////////////////////////////////
class PathSystem
: public dtEntity::DefaultEntitySystem<PathComponent>
, public dtEntity::ScriptAccessor
{
typedef dtEntity::DefaultEntitySystem<PathComponent> BaseClass;
public:
static const dtEntity::ComponentType TYPE;
PathSystem(dtEntity::EntityManager& em);
~PathSystem();
dtEntity::Property* ScriptPickVertex(const dtEntity::PropertyArgs& args);
dtEntity::Property* ScriptGetVertexWorldPosition(const dtEntity::PropertyArgs& args);
dtEntity::Property* ScriptSetVertexWorldPosition(const dtEntity::PropertyArgs& args);
dtEntity::Property* ScriptDuplicateVertex(const dtEntity::PropertyArgs& args);
private:
};
}