37 lines
1019 B
C++
37 lines
1019 B
C++
#pragma once
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#include <string>
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#include <ostream>
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#include <memory>
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namespace ddkit {
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namespace actors {
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class IActor;
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typedef std::shared_ptr<IActor> ActorPtr;
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struct CallbackInfo {
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std::string serviceName; // serviceName of sending actor (client or service), this is always a real name
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std::string sendingActor; // clientActorId or serviceActorId
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std::string operationName; // rmodel-operationName, for example "ConfigAbc"
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bool isFromClient;
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bool isFromService;
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bool isToClient;
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bool isToService;
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std::string clientName; // filled, if isFromClient, clientActorId, if user set clientName, clientName
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int64_t timestampInMsSinceEpoch;
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/// @brief Get informations about the current callback
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/// This function should only be used inside a callback.
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/// @return The current CallbackInfo object.
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static CallbackInfo current();
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friend std::ostream& operator<<(std::ostream& s, CallbackInfo const& rhs);
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};
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} // namespace actors
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} // namespace ddkit
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